Increasing the lobby size will allow up to 18 player zombie lobbies.
NOTE: You will need to make changes to _zm.gsc and other core scripts to support the addition of more players.
Create a file in
require("ui.t7.utility.lobbyutilityog") -- Ripped original file from Wraith function Engine.GetLobbyMaxClients() Engine.SetDvar("sv_maxclients", 18) Engine.SetDvar("com_maxclients", 18) Engine.SetLobbyMaxClients(Enum.LobbyType.LOBBY_TYPE_GAME, 18) Engine.SetLobbyMaxClients(Enum.LobbyType.LOBBY_TYPE_PRIVATE, 18) return 18 end
This will allow 18 players to enter a game. When using this in a mod, you can just overwrite the file using:
NOTE: This is for a core_mod zone file
If you’re using this in a map, you will need to use csc to force load this using
NOTE: This will not effect the player score display, the widget has a hardcoded 4 element setup, however, you can modify and create your own that supports more.
LINK TO black_ops_3/intermediate/zombie_lobby_size_18_players.md!!!!! to modify scripts