Thanks to DidUknowiPwn for making me aware that ModVar was an engine function.
Call of Duty Black Ops III\usermaps\zm_mapname\scripts\zm
function anti_cheat()
{
ModVar( "god", 0 );
ModVar( "noclip", 0 );
ModVar( "give", 0 );
ModVar( "notarget", 0 );
ModVar( "demigod", 0 );
ModVar( "ufo", 0 );
}
function main()
{
level anti_cheat();
Be sure to give credit to natesmithzombies if you are using this script.
Contributors: