Modme Wiki


Thanks to DidUknowiPwn for making me aware that ModVar was an engine function.

  • Navigate to your mapname.gsc. Example location: Call of Duty Black Ops III\usermaps\zm_mapname\scripts\zm
  • Scroll to the very bottom of the script and paste this function there:
function anti_cheat()
	ModVar( "god", 0 ); 
	ModVar( "noclip", 0 ); 
	ModVar( "give", 0 ); 
	ModVar( "notarget", 0 ); 
	ModVar( "demigod", 0 ); 
	ModVar( "ufo", 0 );  
  • Go back to the top of your mapname.gsc and find this:
function main()
  • Underneath that, add the following code:
level anti_cheat(); 

Be sure to give credit to natesmithzombies if you are using this script.


  • natesmithzombies
  • Koan